This is how I animateAs promised I will tell you guys on how I animate. Well first of all assuming that you haven't read my interpolation tutorials, I'll say once again that terminologies marked with asterisks (ex. Randomize**) are terminologies I just came up so that they will be easier to remember. This is not really a tutorial but a brief report on the results of my animation experiments. Also it's still incomplete since I'm still trying to figure out on how I can apply this style of mine on IK bonesWhen I animate I divide my work into three basic stepsBlockingAdding middle keyframes**Enhancing**BlockingBasically this is the very basic 3d animation technique. This technique refers to placing keyposes on the timeline. Keyposes are what determines an action, like for example when you are sitting down and then you stand up, there will be 3 keyposes: sitting, preparing to stand up, and the standing position.As for the interpolation curve, I simply put this type of curve on every si
The bump map NEEDS to stay a certain color to be a good bump map! The color #808fff to be exact! "[link]"